Post new topic   This topic is locked: you cannot edit posts or make replies.    Massive Dynamics Forum Index -> Pre-HD Classes
View previous topic :: View next topic  
IguanaMama
Officer
The Almighty Pro

The Almighty Pro
user avatar

Joined: 08 Nov 2011
Posts: 804

Send private message
Reply with quote

re: Class Skills from Riders of Rohan Expansion - PRE HD

0

Edit: This thread is outdated after Helm's Deep launches, find new threads in Classes forum.

by Simone B. on 2012/09/10 17:26

From http://www.lotro.com/gameinfo/2242-riders-of-rohan-level-85.

The mark of a true hero is one who rises to the challenges before them. Middle-earth's heroes must find new strength, learn new skills and improve others, if they are to stand with Rohan against the combined might of Mordor and Isengard.

Here are the new skills of all the classes (not the new skills from mounted combat):

Burglar:
(77) Improved Trick: Disable
Adds a Finesse debuff in addition to other effects.
(80) Improved Confound
Adds a Finesse debuff to countdown effect.
(83) Improved Addle
Adds a Tactical Damage reduction debuff to target effect.
(85) Impugn Character:
Adds a debuff that makes an enemy fall under your control and attack its allies.
Burglars Treat: adds a debuff that improves groups devastates.

Captain:
(77) Improved Valiant Strike
Lowers cooldown and adds a small HoT.
Increases the HoT for Hands of Healing.
Increases the range of instant fellowship effect.
(80) Improved War-cry
Adds additional damage to attack speed buff.
Does light damage to nearby enemies, up to four targets.
(83) Improved Blade of Elendil
Increases DoT damage.
Increases the chance of power heal when defensive strike lands.
Adds Light of Elendil buff which increases Words of Courage healing, Shadow's Lament damage, and threat from Threatening Shout. (buff will be expended when any of these skills are used)

Champion:
(77) Horn of Champions
Targeted AoE, 8m radius, 6 targets. Applies instant threat effect to all targets.
(80) Improved Bracing Attack
Ensures a healing effect even if Bracing Attack does not land.
(83) Improved Wild Attack
On Critical Hit, grants a chance to land a Critical Hit. (buff lasts 6 seconds)

Guardian:
(77) Improved Sweeping Cut
Adds a bleed effect to all targets.
This new bleed effect will be improved with Salt the Wound.
(80) Improved Shield Swipe
Adds a Medium threat effect.
(83) Improved Thrust
Increases bleed damage.

Hunter:
(77) Improved Distracting Shot
Lowers the threat of the Hunter in addition to the Daze.
Works on Bosses.
(80) Improved Desperate Flight
Takes the Fellowship along with the Hunter.
(83) Improved Splitshot
Adds 1 Focus per target hit by the attack.
Increased Area Effect Radius.

Lore-master:
(77) Improved Power of Knowledge
Power gained by the Lore-master is greatly increased
(80) Share the Power: Fellowship (looking forward to it) XD
A Fellowship-wide version of Share the Power which shares half the power of the single-target version.
Shares cooldown with Share the Power.
(83) Water Lore
A long-duration HoT effect.
Grants a incoming healing bonus while effect is active.

Minstrel:
(77) Tale of the Elements
Replaces Tale of Frost and Flame – converted to Tactical Mitigation. Also updating Tale of Frost and Flame's Battle (Yellow line Legendary Capstone) to Tale of the Elements' Battle.
(80) Call of Eärendil
Melee-range frontal AoE attack causing Light damage.
Causes a tactical mitigation debuff similar to Call of Orome.
Requires Harmony stance.
(83) Improved Gift of the Hammerhand
Adds a short-duration HoT

Rune-keeper:
(77) Improved Scribes Spark
Reduces threat
(80) Improved Rune of Restoration
Adds minor power restoration
(83) Armour of X –
Add a bubble for 20s.

Warden:
(77) Improved Hampering Javelin
Adds a 2sec root
(80) Resounding Challenge Gambit
Determination: adds targeted AoE and threat high effect.
Recklessness: adds moderate AOE light damage.
Assailment: adds moderate AOE light damage and reduced threat
(83) Call to Battle Gambit
Determination: Adds targeted AoE, threat, and ToT.
Recklessness: adds AOE light damage and light DoT.
Assailment: adds AOE light damage, light DoT, and reduced threat.



_________________
Posts from:   
Post new topic   This topic is locked: you cannot edit posts or make replies.    Massive Dynamics Forum Index -> Pre-HD Classes All times are GMT - 6 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum