|
Set Names
|
2-set Bonus (Necklace and Earring) |
3-set Bonus (Bracelet, Ring, and Pocket Item) |
Burglar
|
Resourceful |
+3 Stealth Level |
10% chance on being hit, +20% Parry Chance. Duration: 10s |
|
Tenacious |
+10% Positional Damage |
10% chance on hit, +10% Critical Chance and +50% Critical Magnitude. Duration: 10s |
Captain |
Stalwart |
+5 Battle States and Defeat Response Duration |
10% chance on hit, Battle-readied |
|
Hardened |
+5 Shield of the Dúnedain Duration |
10% chance on being hit, +10% Physical and Tactical Mitigation to Fellowship members within 20 metres. Duration: 10s. |
Champion |
Hardened |
+5% Champion Skill Bubble Magnitude |
10% chance on being hit, +10% Max Morale, Restores 10% of maximum Morale. Duration: 10s |
|
Stalwart |
+10% Area of Effect Skill Damage |
10% chance on hit, Generate 2 Fervour every 2 seconds for 10 seconds |
Guardian |
Hardened |
+5 Force Taunt Duration |
10% chance on being hit, +20% Critical Defence. Duration: 10s |
|
Stalwart |
+10% Guardian Bleed Damage |
10% chance on hit to trigger a parry response |
Hunter |
Resourceful |
+5 Stance Buff Duration |
10% chance on being hit, +15% Run Speed, X Morale bubble that prevents Induction setback. Duration 10s |
|
Tenacious |
+10% Induction Bow Damage |
10% chance on hit, +20% Critical Chance. Duration: 10s |
Lore-master |
Forceful |
+5% Tactical Skills Direct Damage |
10% chance on hit, -10% Tactical Mitigation. Duration: 10s |
|
Mending |
+10% Share the Power power restore |
10% chance on healing, Restores 5% of maximum Morale and 5% of maximum Power (to self only) |
Minstrel |
Mending |
+10% Healing and Motivation Skills Morale Healing |
10% chance on healing, Restores 10% of maximum Morale of target |
|
Forceful |
+10% Minor Ballad Damage |
10% chance on hit, Sets Resistance Rating to 0. Duration: 10s |
Rune-keeper |
Mending |
+10% Healing Over Time |
10% chance on heal, +1 Healing Attunement |
|
Forceful |
+10% Chill of Winter Damage |
10% chance on hit, +1 Battle Attunement |
Warden |
Seasoned |
+10% Shield Gambit Line Healing |
10% chance on being healed, Restores 10% of maximum Morale |
|
Tenacious |
+10% Spear Gambit Damage |
10% chance on hit, X Damage every 2 seconds for 10 seconds |